Game review: QONQR was posted on
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Game review: QONQR
by Marti M on August 4, 2012
You can join 1 of 3 teams (humans fighting the AI, humans helping the AI, humans wanting to control the AI). Strangely enough, in my tiny little bedroom community we have 1 of the 3rd and 2 of the 2nd (I’m one of those 2).
Basically, you use your attack formations and skills to take over an area and defensive ones to try to keep it. You can build bases to give you resources that will allow you to buy stuff with currency. Oh yeah, and of course there is a super-currency that you can buy with real money through an in-app purchase. I’m not a real fan of IAPs, but that’s mostly because right now I’m only working part-time and after-school care is a killer on the wallet…
Your attack forces (nanobots) and your energy to deploy them with can get used up fairly quickly (especially if you’re in an active zone), but they also regenerate at a nice pace.
The UI is actually fairly nice, the use of the map is also good. At the moment, I’m enjoying the nice diversion this creates. It will be more interesting to see what this is like in town when I go to work on Tuesday. I expect a little more activity.
And hey, it got me “Q” in my games bingo. You can find it in the Marketplace here. I don’t have iTunes on my Windows-based PC (ugh, is it still awful on Windows?), but this link should work. If you grab it, enter “Panda” as your referring person!
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Category: iPhone, Reviews, Windows Phone | Tags: location based game, MMO Comments Off
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