There’s been some rogue reporting about the Surface RT missing frames and having laggy performance. I haven’t seen any of that on mine but obviously the more developers have access to the hardware, the better they will be able to optimize their games for Windows 8 RT. But let’s just look where things are now. Aaron Toulmin hooked up his Surface RT via HDMI to a 100” projector and played Riptide using a wireless 360 controller. I’ll let the video speak for itself (watch it in HD):
No lag. No missed frames. Just awesomesauce.
Microsoft, this is what you should be promoting. You have a standard controller. You have tv out. You have a platform. Sell it as a cohesive product and pwn this already.