In an interview with CNet, Aaron Woodman, Microsoft’s director of mobile communications business explained that the Windows phone update will result in all apps launching faster but it will be most noticeable in games. here are here’s words (pieced together) for ease:
It’s not the same percentage of improvement, primarily because what we’ve done is modify how memory is loaded. So more graphic intense, front-loading applications like games are going to benefit a great deal more from the change in architecture, than a text-driven application
The example I always use is Flixster, which actually loads up really quick today. There is a performance improvement, but you just don’t notice it [because it still needs to grab online data at launch]
All apps will get better. Some apps will get incrementally better, games will get a lot better, and some games will get exponentially better
[Regarding Bejeweled] the difference is pretty dramatic between the two, it’s anywhere from 15 to 20 seconds in difference, and that’s dramatic for us
The person who wrote Bejeweled doesn’t need to do jack to get any sort of performance improvement [the OS handles it automatically]
Finally, regarding the first update push, “That last piece is unique, and new and unknown to us, because we want it to be great, and perfect and we’ve never done it before,” Woodman said. “Update is one of those things you can’t screw up. We have extremely high product satisfaction, and you can lose it in a second by hosing people’s data in any incremental percentage, so it’s a big deal.”
OK guys, pull off the Band-Aid with one fast pull…push out that update already.