Krashlander UI Demoed – Prepping For WP7 Launch
|I don’t think I need to justify why Krashlander gets me so excited. It’s got everything that makes Angry Birds addictive with more of an arcade/hands on feel that works perfectly and I’m really looking forward to playing it. And every time I watch the demoes I want to play it more. Well Farseer Games (Jeff Weber) has a new video showing off more of the UI as he works towards completing the game by October. Here’s all that’s left:
- Create the remaining 8 levels and tune them for performance and feel.
- Add trial logic to entice players to purchase the game.
- Create all the ancillary media for the marketplace and Windows Phone 7 menus.
- Finish any other odds and ends that crop up while doing the 3 tasks above.
OK check this bad boy out (and if you want to just go to the game play go to 1:19 but the first minute is worth watching so you can preemptively practice.
By the way, MS has been stingy with devices so if you are a dev and are willing to share it with Jeff for a few days reach out to him. it’s for a good cause…
2 Comments
Gotta say, I went into this post thinking “Why is this guy so excited about a game? I haven’t played a game on my phone for ages!”. After watching the video I am fairly certain I would play this game. It looks like a 2010 version of Ski or Die. Remember that game? My junior high teachers do. Don’t remember how many times I got caught playing that in typing/computer class.
I don’t know Ski or Die, but I’ve played other games from this developer. I wasn’t convinced to this type of control, but after some time it’s become quite natural and now I love both parts of Diver. Krashlander it’s one of the games I really want to play.