This is pretty interesting. A video of the load time of a game on the Samsung Omnia 7 compared to an HTC 7 Trophy. And the Samsung wins by loading in about half the time. Remember, both of these phones have the same software and the same CPU. It seems to be that the choice of memory is at work here. I’m sure this won’t be the last we hear of this, but I’m curious to see what other speed differences emerge as more devices are on the market. The tight specs MS insisted on were supposed to set minimums but as you can see, that doesn’t mean all devices are the same. Like a PC, there’s more to a device than a CPU.
By the way, the author of the video has confirmed that it’s not battery life at play (he’s tried it fully charged) and the OS is the same build